materi metper introduction
TRANSCRIPT
PERANCANGANDalam konteks arsitektur : merupakan usulan pokok yang mengubah sesuatu yang sudah ada menjadi sesuatu yang lebih baik.
PERANCANGAN = PROSES perkuliahan Minggu ke-2
R i
PERANCANGANDalam konteks arsitektur : merupakan usulan pokok yang mengubah sesuatu yang sudah ada menjadi sesuatu yang lebih baik.
KONDISI AWAL
TRANSFORMASI
KONDISI YG DIINGINKAN
PROSESKONDISI
FAKTUAL / EXISTING
PRODUK
PERANCANGAN = PROSES
DATA, MATERIAL,BIAYA,DLL.
HASIL RANCANGAN = BANGUNAN
PROSES
INPUT PROSES OUTPUT
DATA & TEORI PROSES PERANC. HASIL PERANC.
PROGRAMMING DESAIN
METODE PERANCANGAN
IDENTIFIKASI MASALAH
PERUMUSAN MASALAH
PENYUSUNAN PROGRAM
TRANSFORMASI DESAIN PEMECAHAN
MASALAH
KONDISI AWAL
KONDISI YG DIINGINKAN
PROSES
SELURUH PROSES HARUS LEBIH TERBUKA BAGI PENGAWASAN DAN PENILAIAN KRITIS
PROSES
SEORANG DESAINER TIDAK HANYA MAMPU MENJELASKAN HASIL, TETAPI JUGA PROSEDUR
=METODE ILMIAH
PROSES MERANCANG YG SISTEMATIS
PENTAHAPAN DALAM PROSES DESAIN
ANALISIS SINTESIS EVALUASI
PROBLEM SEEKING
PROBLEM SOLVING
KONSEP
KONSEP PROGRAMATIK
KONSEP DESAIN
SKEMATIK DESAIN
A PROCESS LEADING TO THE STATEMENT OF AN ARCHITECTURAL PROBLEM AND THE REQUIREMENTS TO
BE MET IN OFFERING A SOLUTION
THIS IMPLIES : A PROBLEM SOLVING.
ALTHOUGH USUALLY IDENTIFIED WITH SCIENTIFIC METHODS, PROBLEM SOLVING IS CREATIVE EFFORT
DESIGN PROBLEM perkuliahan Minggu ke-4
INPUT PROSES OUTPUT
PROSES PERANC. HASIL PERANC.
PROGRAMMING DESAIN
IDENTIFIKASI MASALAH
PERUMUSAN MASALAH
PENYUSUNAN PROGRAM
TRANSFORMASI DESAIN PEMECAHAN
MASALAH
PROBLEM SEEKING PROBLEM SOLVING
Problem Solution
WE CONTEND THAT PROBLEM SOLVING IS A VALID APPROACH TO DESIGN; THEREFORE,PROBLEM DEFINITION SHOULD BE THE FIRST
STEP IN THE DESIGN PROCESS
Analysis Synthesis
SUCCESSFUL PROGRAMMING RELIES ON ANALYSIS. SUCCESSFUL DESIGN RELIES ON SYNTHESIS
1 2 3 4 51 2 3 4 5Algorithmic Heuristic
PROGRAMMING IS HEURISTIC : STEPS ARE NOT RIGOROUSLY SEQUENTIAL, AND INFORMATION IS HARDLY EVER PRECISE OR COMPLETE
PROGRAMMING NEED ABSTRACT THINKING-KEEPING PART MALLEABLE, JELLYLIKE,AND LOOSE UNTIL DESIGN SYNTHESIZES THE PHYSICAL
SOLUTION
IDEALLY,WE SHOULD HAVE BOTH FEEDFORWARD AND FEEDBACK. THE BUILDING PROGRAM,AS INFORMATION FEEDFORWARD, FORMS THE BASIS
OF DESIGN. THE EVALUATION, AS INFORMATION FEEDBACK, OFFERS REFINEMENT OF DESIGN
AS PROGRAMMERS, WHEN WE SEARCH FOR A CLEAR,RASIONAL STATEMENT OF THE PROBLEM, OUR MINDS MUST THINK OBJECTIVELY
Feedforward Feedback
Program Design Design Evaluation
Art
ARTISTIC ACTIVITIES EMPHASIZE INTUITIVE,SUBJECTIVE THINKING. SCIENTIFIC ACTIVITIES EMPAHASIZE LOGICAL,OBJECTIVE THINKING.
ARCHITECTURE DEALS WITH BOTH
UNLESS EMPATHIC TO OTHER VIEWS-TO HOW OTHER SPECIALIST THINK-AN INDIVIDUAL PROBABLY WON’T MAKE A GOOD MEMBER OF THE TEAM AS
EITHER A PROGRAMMER OR AS A DESIGNER