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TEKNIK PENGEMBANGAN MULTIMEDIA PEMBELAJARAN Oleh Muhammad Rusdi

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Page 1: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,

TEKNIK PENGEMBANGAN MULTIMEDIA PEMBELAJARAN

Oleh Muhammad Rusdi

Page 2: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,

Lahir : Riau, 19 Desember 1970

Prof. Dr. Muhammad Rusdi, S.Pd., M.Sc

• Sarjana Pendidikan Kimia FKIP Unja (1993)• Magister Kimia Fisik, Univ. Kyushu Jepang (2001)• Doktor Kimia Fisik, Univ. Kyushu Jepang (2004)• Guru Besar FKIP Unja (2010 sd. sekarang)• Dekan FKIP (2013 sd. sekarang)

• Pengembang program e-campus.fkip.unja.ac.id, paperles management

• Perancang Perolehan Certifikat ISO 9001 : 2008 untukFKIP 2016

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Dosen /Pribadi

Prodi / Jurusan

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Universitas

1. Belajar dan share

2. Meneliti dan presentasi

3. Mengabdi

4. Naik Fungsional dan

Pangkat

1. Layanan Perkuliahan,

bimbingan

2. Jumlah Publikasi KI dan

PKM

3. Kegiatan Magang, Seminar

dan Workshop

4. Akreditasi

1. Struktur Organisasi dan Tupoksi

2. Fungsi

3. Sistem Layanan

4. Sertifikat ISO

1. Struktur Organisasi dan Tupoksi

2. Fungsi

3. Sistem Layanan

4. Sertifikat ISO

QUALITY IMPROVEMENT SCHEME IN HIGHER EDUCATION

Page 4: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,

Learning Taxonomies

Learning Materials

Instructional Delivery System

Learning EnvironmentMultimedia Learning

Learning Concepts

Learning Assessment

Psychological Theories

Instructional Processes

Learning Theories

Learning Paradigms

Instructional Theories

Models of Instructional Design

The Domain of Instructional Science

Page 5: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,
Page 6: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,
Page 7: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,

What is Instuction ?1. Instruction involved creating a learning environment for the learner2. The goal of the learning environment is to promote experiences in the

learner that lead to learning

What is Learning ?1. Learning is change in the learner2. What is changed is the learner knowledge3. The cause of the change is the learner’s experience in a learning

environment

WHAT ARE INSTRUCTION AND LEARNING

Page 8: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,

CONCEPTS OF LEARNING

1. Organizing knowledge in memory2. Solving Problems3. Developing learners4. Learning how to learn5. Living and learning in the world

Page 9: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,

COGNITIVE COMPONENTS

TERM DEFINITION

Sensory Memory

memory store holding images on the eyes and sounds on the ears for a brief period

Working Memory

limited-capacity memory store for storing sounds/images in active consciousness

Page 10: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,

PROCESSING OF PICTURES, SPOKEN WORD AND PRINTED WORDS IN A COGNITIVE THEORY OF MULTIMEDIA LEARNING

Page 11: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,

WHAT IS MULTIMEDIA LEARNING?

TERM DEFINITION

Multimedia Presenting words and pictures

Multimedia

learning

Building mental representations from

words and pictures

Multimedia

instruction

Presenting words and pictures that are

intended to promote learning

Page 12: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,

VIEW DEFINITION EXAMPLE

Delivery Media Two or more delivery devices

Computer screen and amplified speakers, projector and lecturer’s voice

Presentation Mode Verbal and Pictorialrepresentations

On-screen text and animation, printed text and illustrations

Sensory modality Auditory and visual senses

Narration and animation, lecture and slides

THREE VIEWS OF MULTIMEDIA

Page 13: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,

THREE METAPHORS OF MULTIMEDIA LEARNING

METAPHOR DEFINITION CONTENT LEARNER TEACHER GOAL OF MULTIMEDIA

Response strengthening

Strengthening or weakening an association

Association Passive recipient of rewards and punishments

Dispenser of rewards and punishments

Enable drill, and practice, act as a reinforcer

Informationacquisition

Adding information to memory

Information Passive information receiver

Information provider

Deliver information; act as a delivery vehicle

Knowledge construction

Building a coherent mentalstructure

Knowledge Active sense-maker

Cognitive guide Provide cognitive guidance, act as a helpful communicator

Page 14: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,

TWO APPROACHES TO MULTIMEDIA DESIGN

DESIGN APPROACH STARTING POINT GOAL ISSUES

Technology-Centered Capabilities of multimmediatechnology

Provide access to information

How can we usecutting-adge technology in designing multimedia presentation

Learner-centered How the humanmind works

Aid human cognition

How can we adaptmultimedia technology to aid human cognition

Page 15: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,

1. Coherence Principle

People learn better when extraneous words, picture and sound are excluded rather than included

2. Signaling Principle

People learn better when cues that highlight the organization of the essential material are added

3. Redundancy Principle

People learn better from graphics and narration than from graphics, narration and on-screen text

4. Spatial Contiguity Principle

People learn better when corresponding words and pictures are presented near rather than far from each other on the page or screen

5. Temporal Contiguity Principle

People learn better when corresponding words and pictures are presented simultaneously rather than successively

PRINCIPLES FOR REDUCING EXTRANEOUS PROCESSING

Page 16: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,

PRINCIPLES FOR MANAGING ESSENTIAL PROCESSING

6. Segmenting Principle

People learn better when a multimedia lesson is presented in user-paced segments rather than as a continuous unit

7. Pre-training Principle

People learn better from a multimedia lesson when they know the names and characteristics of the main concepts

8. Modality Principle

People learn better from graphics and narration than from animation and on-screen text

Page 17: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,

PRINCIPLES FOR FOSTERING GENERATIVE PROCESSING

9. Multimedia Principle

People learn better from words and pictures than words alone

10. Personalization Principle

People learn better from multimedia lessons when words are in conversational style rather than formal style

11. Voice Principle

People learn better when the narration in multimedia lesson is spoken in a friendly human voice rather than a machine voice

12. Image Principle

People do not necessarily learn better from a multimedia lesson when the speaker’s image is added to the screen

Page 18: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,

PRINCIPLES OF MULTIMEDIA LEARNING DEVELOPMENT

Page 19: Oleh Muhammad Rusdi - lp3m.unja.ac.idlp3m.unja.ac.id/wp-content/uploads/2016/09/Teknik...Meneliti dan presentasi 3. Mengabdi 4. Naik Fungsional dan Pangkat 1. Layanan Perkuliahan,

THANK YOU

INSTRUCTIONAL DESIGN