05b-perencanaan proyek lanjutan-pdm, cpm

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    MANAJEMEN

    PROYEK

    PERANGKAT LUNAK

    Program Pendidikan Vokasi

    Universitas BrawijayaTahun 2011

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    Pertemuan 5

    Perencanaan Proyek :

    PDM (Presedence Diagramming Method)

    CPM (Critical Path Method)

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    Critical Path Method

    Advantages:

    Identifies activities that control the project length

    Determines shortest time for completion

    Identifies activities that are critical (i.e. cannot

    be delayed)

    Shows available float for non-critical activities

    Allows evaluation of what-if scenarios

    Allows monitoring & control of fast-track projects

    With software can be resource loaded and

    leveled

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    Critical Path Method

    Disadvantages

    Only as good as the effort put forth to properly

    model the plan

    Can be difficult to properly update

    Can be easily misused

    May lead to a false sense of security

    Actual conditions may necessitate significant

    modifications to model to accurately reflectreality

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    Precedence Diagramming Method (PDM)

    PDM network rules:

    Activities are represented by boxes or nodes that are

    assigned properties of the activity they represent

    Precedences are shown by arrows that have bothdirection and time properties

    Precedences consist of two parts: A relationship and a

    lag value or constraint

    Finish

    to

    Start FS FinishtoFinish FF

    StarttoStart SS

    StarttoFinish SF

    Lag = x Days

    ( a negative lag is

    called a lead)

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    PDMPrecedence Diagram

    PDM activities are comprised of:

    Activity descriptions

    Nodes representing the activity

    Arrows representing relationship / dependency

    Points indicating direction of relationship /

    dependency

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    PDM Logic Relationships

    Finish to Start (FS)Activity A must Finish before Activity B may Start.

    The lag is usually zero. FS is the most common type.

    Start to Finish (SF)Activity A must start before Activity B may Finish. The

    lag is usually greater than either activity duration. FS is the least common type.

    ctivity ctivity B

    ctivity ctivity B

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    PDM Logic Relationships

    Finish to Finish (FF)Activity A must Finish before Activity B may Finish.

    The lag value is usually greater than zero. FF is a less common type.

    Start to Start (SS)Activity A must Start before Activity B may Start.

    The lag value is usually greater than zero. SS is a less common type.

    ctivity ctivity B

    ctivity ctivity B

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    PDM Time Calculations

    Once the Network is constructed and duration ofeach activity is estimated, we can determinedthe following four time values:

    Earliest Start (ES)The earliest possible time anactivity can begin

    Earliest Finish (EF)The earliest possible time anactivity can finish

    Latest Start (LS)The latest possible time an activity

    can start without delaying project completion Latest Finish (LF)The latest possible time an

    activity can start without delaying project completion

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    PDM Time Calculations

    ES and EF are determined by making a Forward

    Pass (left-to-right) through the Network. ES of

    an activity is equal to the latest of early finish

    times of its predecessors. EF is the total of theactivity ES plus its duration.

    LS and LF are determined by making a

    Backward Pass (right-to-left)through the

    Network. LF of an activity is equal to thesmallest of the LS times of the activities exiting

    from the activity in question. LS of an activity is

    equal to its LF minus its duration.

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    PDM Activity Notation and

    Assumptions

    Each activity box consists of six cells

    For the following example assume all activities:

    Begin on the morning of the scheduled start date

    End the evening of the scheduled finish date

    Using a 7-day workdays per week calendar

    4 E 6

    11 2 13

    ES EF

    Activity

    Duration

    LS LF

    0Lag

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    Forward Pass Example

    6 D 9

    4

    8 E 8

    1

    4 F 10

    7

    12 G 18

    7

    2

    0

    0

    (F to G) 10 + 0 + 1 = 11

    (E to G) 8 + 0 + 1 = 9

    (D to G) 9 + 2 + 1 = 12

    Largest ES

    Early Start Calculations

    Early Finish Calculation

    12 + 71 = 18

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    Backward Pass Example

    18 H 24

    25 7 31

    18 I 21

    24 4 27

    18 J 18

    34 1 34

    14 K 17

    19 4 22

    2

    0

    0

    (H to K) 25 - 2 - 1 = 22

    (I to K) 24 - 0 - 1 = 23

    (J to K) 34 - 0 - 1 = 33

    Late Finish Calculations

    Late Start Calculation

    22 - 4 + 1 = 19

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    CPM Example Exercise

    A

    6d

    B

    11d

    C

    20d

    H

    20d

    J

    20d

    D

    13d

    E

    9d

    F

    20d

    G

    6d

    I

    13d

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    CPM Example Exercise

    Forward Pass Results

    A

    6d

    B

    11d

    C

    20d

    H

    20d

    J

    20d

    D

    13d

    E

    9d

    F

    20d

    G

    6d

    I

    13d

    1d 6d 7d 17d 18d 37d 63d 82d

    1d 20d 21d 33d 34d 42d 43d 62d

    34d 39d 40d 52d

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    CPM Example Exercise

    Backward Pass Results

    A

    6d

    B

    11d

    C

    20d

    H

    20d

    J

    20d

    D

    13d

    E

    9d

    F

    20d

    G

    6d

    I

    13d

    1d 6d 7d 17d 18d 37d 63d 82d

    1d 20d 21d 33d 34d 42d 43d 62d

    34d 39d 40d 52d

    4d 9d 10d 20d 43d 62d 63d 82d

    1d 20d 21d 33d 34d 42d 43d 62d

    44d 49d 50d 62d

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    CPM Example Exercise

    Backward Pass Results

    A

    6d

    B

    11d

    C

    20d

    H

    20d

    J

    20d

    D

    13d

    E

    9d

    F

    20d

    G

    6d

    I

    13d

    1d 6d 7d 17d 18d 37d 63d 82d

    1d 20d 21d 33d 34d 42d 43d 62d

    34d 39d 40d 52d

    4d 9d 10d 20d 43d 62d 63d 82d

    1d 20d 21d 33d 34d 42d 43d 62d

    44d 49d 50d 62d

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    CPMFloat (or Slack) and Critical

    Path

    Additional Network calculations provides otherimportant information allowing analysis andcontrol: Total Float (TF)The amount of time an activity can

    be delayed without delaying the overall projectcompletion, which is equal to Late Finish minus EarlyFinish.

    Free Float (FF)The amount of time an activity canbe delayed without delaying the start of another

    activity. Can be determine by subtracting the smallestTotal Float going into an activity from eachpredecessor into that activity.

    Critical PathThe path through the Network that hasthe longest total duration, thus it defines the shortestperiod of time in which the project may be completed.

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    Float Calculation Example

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    CPM Example Exercise

    Continue with Exercise

    A

    6d

    B

    11d

    C

    20d

    H

    20d

    J

    20d

    D

    13d

    E

    9d

    F

    20d

    G

    6d

    I

    13d

    1d 6d 7d 17d 18d 37d 63d 82d

    1d 20d 21d 33d 34d 42d 43d 62d

    34d 39d 40d 52d

    4d 9d 10d 20d 43d 62d 63d 82d

    1d 20d 21d 33d 34d 42d 43d 62d

    44d 49d 50d 62d

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    CPM Example Exercise

    Float Results

    A

    6d

    B

    11d

    C

    20d

    H

    20d

    J

    20d

    D

    13d

    E

    9d

    F

    20d

    G

    6d

    I

    13d

    1d 6d 7d 17d 18d 37d 63d 82d

    1d 20d 21d 33d 34d 42d 43d 62d

    34d 39d 40d 52d

    4d 9d 10d 20d 43d 62d 63d 82d

    1d 20d 21d 33d 34d 42d 43d 62d

    44d 49d 50d 62d

    3d 3d 25d 0d

    0d 0d 0d 0d

    10d 10d

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    CPM Example Exercise

    Critical Path Traced

    A

    1d 6d 6d

    4d 3d 9d

    B

    7d 11d 17d

    10d 3d 20d

    C

    18d 20d 37d

    43d 25d 62d

    H

    63d 20d 82d

    63d 0d 82d

    J

    1d 20d 20d

    1d 0d 20d

    D

    21d 13d 33d

    21d 0d 33d

    E

    34d 9d 42d

    34d 0d 42d

    F

    43d 20d 62d

    43d 0d 62d

    G

    34d 6d 39d

    44d 10d 49d

    I

    40d 13d 52d

    50d 10d 62d

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    SEKIAN

    23