mohiqbal kuliah perdana teknik...
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Kuliah Perdana Teknik InformatikaUniversitas Gunadarma
13 Agustus 2012
DR Mohammad Iqbal
Outline Presentasi
Informasitentang Teknik Informatika GunadarmaKuliah Perdana TI :Dasar Teknologi Informasi
Kurikulum TI Universitas Gunadarma
Berbasis kompetensi (40 % inti dan60 % lokal)
Lokal : melihat kebutuhan pasarAcuan:
APTIKOM, IEEE/ACM/AISStandard kompetensi Asosiasi TI, Kominfo, Deperind, DepnakertransStandard kompetensi SEARCC, BMBF
Mapping Mata Kuliah sbb:
Semester 1 Semester 2 Semester 3 Semester 4 Semester 5 Semester 6 Semester 7 Semester 8
Ing1 Ing2 IngBis2IngBis1
Fis&Kim1 Fis&Kim2
Kalkulus1 Kalkulus2 MatLan1
MatInfo3MatInfo2MatInfo1
Stat1
MatLan2
MatInfo4
Stat2
OR
SisInf
AnNum(pilihan)
AP1 AP2 AP3 PBO Peranc&An
StrData SisBerkas BasisDt1 BasisDt2
KTI SIM
DtMining(pilihan)
GrafikKom1Citra
SOL(pilihan)
PTKI OrKom ArKom JarKom JarKomLan(pilihan)
RPL1
Kompilasi Paralel
Data Base & Mining
Main StreamSoftware Engineering
AI, Multimedia & Graphics
Numerical Computation & Simulation
Computer Architecture, Operating System, & Networking
Basic Sciences
Basic informatics (Computer Science)
IMK
GrafikKom2
Otomata
PemroWEB
RPL2
MetNum Simulasi
SisOperasi
KcdBuatan
SisMultiMe
PemroJar(pilihan)
PMultiMed(pilihan)
JST(pilihan)
Ruang LingkupProgram Studi
Rekayasa Perangkat Lunak(software engineering)
Design & Analysis AlgorithmAI Programming, Multimedia & Image Processing
Compiler Design with special purposeData-Mining (GIS), Computer Graphics
Design Parallel AlgorithmNetwork Security Program
Theoretical Aspects
Analisis & Desain SistemProgramming, Databases,
WEB-design, Networking, MultimediaManajemen Perkantoran Berbasis
Komputer dll
HW Design & Implementation Robotics, Control Automation,
Computer Network Design, implementation, & Analysis
Parallel Architecture (PC-Clustering)Micro controller Programming,
Assembly Program
OS
Aplikasi
HW
Sistem KomputerAtau program profesionalTeknik Komputer
Teknik Informatika
Sistem InformasiAtau program profesionalManajemen Informatika
This Classifications follow IEEE(see IEEE Curricula 2002)
Manajemen Sistem Informasi danSiklus Hidup Pengembangan SistemInformasi
Rekayasa Perangkat Lunak danSiklus Hidup PengembanganPerangkat Lunak
Desain Aplikasi WEB dan DatabasesDesain Kompilator/Interpreter danDatabases
Pemrograman: Berbasis-WEB, Aplikasi Perkantoran, AplikasiMobile Computing, ManajemenJaringan
Pemrograman: SistemMultimedia, Sistem Data-Mining, Komputer Grafik, Sain komputasidan numerik, Keamanan JaringanKomputer, Sistem Image Processing
Analisis, Desain danImplementasi SistemInformasi: model tradisional, model berbasis obyek.
Analisis, Desain danImplementasi Algorithm: tradisional dan berorientasi obyek, sekuensial dan parallel
Sistem InformasiTeknik Informatika
Perbedaan Jurusan Teknik Informatika dan Jurusan Sistem Informasi
Prospek KerjaTingkat Spesialis: Software Developer:IT System AnalystIT System DeveloperDatabases DeveloperUser Interface DeveloperSolutions Developer :E-Marketing DeveloperE-Logistic DeveloperBusiness System DeveloperK-Management System DeveloperCoordinator:IT Project CoordinatorIT Quality ManagementAdminstrator:IT System AdministratorBusiness System AdministratorAdviser:IT Product Coordinator, IT Key Accounter
Prospek KerjaTingkat SpesialisSoftware Developer:Databases DeveloperMultimedia DeveloperUser Interface DeveloperSolutions Developer:IT Security DeveloperNetwork DeveloperCoordinator:IT Configuration CoordinatorIT Test CoordinatorTechnical WriterAdminstrator:Network AdministratorDatabases AdministratorWeb AdministratorAdviser:IT TrainerIT Supporter
Sistem InformasiTeknik Informatika
Tingkat Operational ProfessionalsIT-ManagerIT-ConsultantIT-Commercial ManagerTingkat Strategic Professionals
IT-Business Engineer/Manager
Tingkat Operational ProfessionalsIT- EngineerIT-ConsultantTingkat Strategic ProfessionalsIT-System Engineer
Sistem InformasiTeknik Informatika
Perbedaan Jurusan Teknik Informatika dan Jurusan Sistem Informasi
Ciri utama Teknik Informatika ?
Lulusan dan Mahasiswa-nya memilikikemampuan yang tinggi dalamPengembangan dan Rekayasa PerangkatLunak.
Hal ini disebabkan karena mereka dibekalicukup banyak Ilmu Dasar (matematika), pengetahuan analisis dan desain algoritma, metode dan teknik pemrograman baikterstruktur maupun berbasis obyek, sertapengetahuan Siklus hidup pengembangan danrekayasa perangkat lunak
Mengapa matakuliah terkait matematika diTeknik Informatika cukup banyak?
Hal ini bertujuan agar para mahasiswamemiliki cara berpikir logis yang baikatau logika berpikirnya menjadi tajam.
Logika berpikir yang tajam dan baik harusdimiliki dan sangat diperlukan seorangpemrogram ketika ia menganalisis danmerancang algoritma sertamengimplementasikannya dalam bentukprogram.
Berapa lama rata-rata mahasiswa lulus dari Jurusan?
Rata-rata 4,5 tahun (9 semester)Kendala utama adalah penulisan ilmiah(tulisan ilmiah setara sarjana muda)
• Berdasarkan data dari “Career Center”, rata-rata tunggu antara 3 – 9 bulan.
Berapa lama waktu tunggu rata-rata lulusanmendapatkan perkerjaan pertama?
Apakah para mahasiswa selama masakuliah sudah dapat bekerja?
Berdasarkan pengetahuan (setelahsemester 6) yang mahasiswa TImiliki seharusnya ia sudah dapatbekerja.
Minimal, jika ia cerdas, ia dapatmenjadi asisten di laboratorium TeknikInformatika. Berdasarkan pengamatan jurusan, mereka yang pernah menjadi asisten dilaboratorium akan lebih mudahmendapat pekerjaan.
Kiat-kiat belajar sehingga lulus denganbaik dari jurusan
Banyak membaca buku dan majalah terkait IT. Jadikanlah membaca itu sebagai hobby kitaBerlatih dan kuasai benar pemrograman danbahasa pemrogramannya.Manfaatkan perpustakaan dengan baik.Manfaatkan informasi dari internet, terutamainformasi/resources materi kuliah, paper, risetdari universitas-universitas terkenal baik dalammaupun luar negeri ataupun dari lembaga-lembaga riset.Tingkatkan lama waktu belajar di rumah(minimal sehari 5 jam)
Apakah ada cerita sukses para alumni jurusan di dunia kerja?
Berdasarkan pengamatan jurusan, cukup banyak alumni yang telah bekerja di bank-bank, Bank Indonesia, departemen-departemenpemerintah serta Perusahaan Swasta mendudukiposisi setara manajer. Rata-rata sebagian lainnya, mereka bekerjasebagai software developer atau solutions developer di perusahaan-perusahan swasta.Ada juga yang berwirasusaha mendirikanPerusahaaan Software House, Bisnis ISP, Perusahaan IT-Consultant.
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Kuliah Perdana TI :Dasar Teknologi Informasi
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Ada apa di balik “Gadget” Digital
Desktop komputerTablet, laptop, netbook, webbook Smartphone : Blackberry, Iphone, Android based, Windows based, Symbian based.Smart home, smart car
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Ada apa di balik Gadget Digital
ProcessorI/O system : Input method, Visual and screen tech, connectivity, Storage System : local, networkNetworking System : WIFI, GSM, LAN 2 WAN, InternetData communicationmethod : VPN, encryption, compressionData Services : text, voice, images, video streaming, teleconferencing & webinar (multimedia) Security
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Ada apa di balik Gadget DigitalProcessor
AMD
IntelTabletSmartphone
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Ada apa di balik Gadget Digital
I/O system : Input method
1. Keyboard Basic2. Non Traditional
Keyboard3. Haptics System
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Ada apa di balik Gadget DigitalI/O system : Input method
1. Keyboard Basic2. Non Traditional Keyboard3. Haptics System
Keyboard Typewriter Layout :Dvorak, (places all of the vowels on
the left side and the most common consonants on the right) ABCDE, XPeRT, QWERTZ and AZERTY
Keyboards Keys (80 and 110) :Typing keys A numeric keypad Function keys Control keys
Inside The Keyboards :Controller Key Matrix Key Mechanics
Rubber dome Membrane Metal contact Foam element
Wireless Keyboard
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Ada apa di balik Gadget DigitalI/O system : Input method
2. Non Traditional Keyboard : ErgonomicProgrammable Hot key
Backlight
The SafeType
Touch Screen Keyboard
Xynergy Keyboard
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Ada apa di balik Gadget DigitalI/O system : Input method
2. Non Traditional Keyboard : Virtual Keyboard
Collaboration with Augmented Reality
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Ada apa di balik Gadget DigitalI/O system : Input method
2. Mouse / mice
Wireless Mouse :RF or Bluetooth
track-ball mouse (optomechanical )
Optical mouse Mouse Connector
PS/2 USB
Haptics Screen
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Ada apa di balik Gadget DigitalI/O system : Input method
4. Haptics System (Touch Technology)
The Omni®, the entry-level device in the PHANTOM line from
SensAble Technologies
Keyboards : allow users to type in words joysticks : steering wheels can vibrateHaptics : User can touch what's inside the virtual world
exoskeleton
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Ada apa di balik Gadget DigitalI/O system : Input method
4. Haptics System (Touch Technology)
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Ada apa di balik Gadget Digital
I/O system : Visualization & Screen Tech.Type of ScreenTechnology behind screen
Ada apa di balik Gadget Digital Video Display Resolution
EGA (extended graphics adapter)640 X 350
VGA (video graphics adapter)640 X 480
SVGA (super VGA)800 X 600
SXGA (super extended graphics array1024 X 768
UXGA (ultra-extended graphics array1600 X 1200
cathode ray tube (CRT)phosphors excited by electron gun beamsRGB composite colorhorizontal scanning pattern to refresh phosphors
Ada apa di balik Gadget Digital CRT technology
Ada apa di balik Gadget Digital Flat-Panel Displays
LCD (liquid crystal displays)active matrix (TFT)passive matrix
other technologiesplasma, SED, etc. Plasma
Ada apa di balik Gadget Digital Flat-Panel Displays
Touch Screen Technology
1. Resistive SystemIn this resistive mechanism of touch screen two sheets are used one is conductive and the other is resistive. Both cover the top glass panel. There is a space between two sheets so that current pass when it is toggle. Now touching the screen forced both layers to contact at a certain point. This contact of both layers cause in the electric field a variation which is informed to the main system that a touch is felt. OS transcribe the touch into desired action.
Three different systems used in the mechanism of touch screen :1. Resistive System2. Capacitive System3. Surface Acoustic Wave System
Ada apa di balik Gadget Digital Flat-Panel Displays
Touch Screen Technology
1. Resistive System
Ada apa di balik Gadget Digital Flat-Panel Displays
Touch Screen Technology
1. Resistive SystemExample :
Ada apa di balik Gadget Digital Flat-Panel Displays
Touch Screen Technology
2. Capacitive SystemTo understand this mechanism, it is better to know about human biology first. Many chemical reactions take place in our body and electricity produced in result to perform different functions. That is the reason why human heart is recharged with electric shocks for the recovery. In this system an electric charge sheet (capacitor) is directly placed on the glass. When we touch the screen with finger, a static charge produces and reacts with the capacitor (electric charge sheet). As the touch screen works due to electric current develop when touches the finger.
Ada apa di balik Gadget Digital Flat-Panel Displays
Touch Screen Technology
2. Capacitive SystemExample : Blackberry
Ada apa di balik Gadget Digital Flat-Panel Displays
Touch Screen Technology
3. Surface Acoustic Wave SystemThis type of touch screen works with the help of wave energy. This enables a touch to transform into another form of energy and deliver the command which in response perform the desired action.A pair of transducers is placed on glass plate sides. In the glass plate there are reflectors. On touching the screen wave produced and which transforms into energy for fulfilling the command. It tells where on the screen touch is detected.
Ada apa di balik Gadget Digital Flat-Panel Displays
Touch Screen Technology3. Surface Acoustic Wave SystemExample :IPhone
Ada apa di balik Gadget Digital Flat-Panel Displays
Multi-touch System
Ada apa di balik Gadget Digital Flat-Panel Displays
Ada apa di balik Gadget Digital Flat-Panel Displays
Visual Enhanced TechnologyHologramVirtual Reality Augmented reality
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Ada apa di balik Gadget Digital
I/O system : Connectivity
internal vs. externalParallel vs Serial communicationWire vs wireless (by RF, bluetooth, WIFI, IR)
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I/O system : Connectivityinternal vs. externalParallel vs Serial communicationWire vs wireless (by RF, bluetooth, WIFI, IR)
Parallel communicationsIDE (Integrated Drive Electronics)
Hard drives, CD-ROM16-bit parallel
PCI (Peripheral Component Interconnection)
network interface cards, video graphic adapters, etc.32 or 64 bit parallel
Internal Bus Types PCMCIA (Personal Computer Memory Card International Association)
laptop expansion cards16 bits parallelnewer CardBus supports 32 bits
SCSI (Small Computer System Interface)
several generations
Ada apa di balik Gadget Digital
RS-232PS/2 mouse and keyboardUSBFirewire
External Serial Bus TypesPS/2
up to 6 Mbps; 2.0 -- 480 Mbps!two types of connectors
“A”-- upstream connections (to computer)“B” -- downstream connections (to device)
USB hub : provides multiple connectionshot-swappable
Universal Serial Bus
Shielded wires for power -- +5 volts (red) and ground (brown) -- and a twisted pair (yellow and blue) of wires to carry the data.
Type A Type B
USB 2.0 (High-speed USB) provides additional bandwidth for multimedia and storage applications and has a data transmission speed 40 times faster than USB 1.1
The USB 3.0 (SuperSpeed USB) standard became official on 2008. USB 3.0 boasts speeds 10 times faster than USB 2.0 at 4.8 gigabits per second.
Ada apa di balik Gadget Digital
Specification IEEE 1394 High Performance Serial BusFast transfer of data : Data rates at 100, 200, and 400 Mbps – max cable length4.5 metersNew standard 800 Mbps, max cable length 100 metersSelf-configuring, Plug-and-play performance (hot-swappable)Ability to put lots of devices on the bus Provision of power through the cable Low cabling cost
Firewire (IEEE 1394)
Ada apa di balik Gadget Digital
Bluetooth is essentially a networking standard that works at two levels:1. It provides agreement at the
physical level -- Bluetooth is a radio-frequency standard.
2. It provides agreement at the protocol level : how many will be sent at a time, and how the parties in a conversation can be sure that the message received is the same as the message sent.
BluetoothBluetooth networking transmits data via low-power radio waves. It communicates on a frequency of 2.45 gigahertz (actually between 2.402 GHz and 2.480 GHz, to be exact). Can connect up to eight devicessimultaneously. With all of those devices in the same 10-meter (32-foot) radius Service-level security and device-level security work together to protect Bluetooth devices from unauthorized data transmission. Security methods include authorization and identification procedures that limit the use of Bluetooth services to the registered user and require that users make a conscious decision to open a file or accept a data transfer.
Ada apa di balik Gadget Digital
WiFi is IEEE standard 802.11 networking. Communication across a wireless network is a lot like two-way radio communication. Here's what happens:
1. A computer's wireless adapter translates data into a radio signal and transmits it using an antenna.
2. A wireless router receives the signal and decodes it. The router sends the information to the Internet using a physical, wired Ethernet connection.
WIFIWireless adapters Access Point
(Hotspot)
Securing WIFI network methods:WiFi Protected Access (WPA) is a step up from WEP
(Wired Equivalency Privacy ) and is now part of the 802.11i wireless network security protocol. It uses temporal key integrity protocol (TKIP) encryption. As with WEP, WPA security involves signing on with a password. Most public hotspots are either open or use WPA or 128-bit WEP technology, though some still use the vulnerable WEP approach.Media Access Control (MAC) address filtering is a little
different from WEP or WPA. It doesn't use a password to authenticate users -- it uses a computer's physical hardware.
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Storage System : local vs network
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Storage System : local vs networkBasic types of storage
Direct attached storage (DAS), Storage area network (SAN), Network attached storage (NAS) are the three.
1. DAS is the basic building block in a storage system, and it can be employed directly or indirectly when used inside SAN and NAS systems.
2. NAS is the highest layer of storage and can be built on top of a SAN or DAS storage system.
3. SAN is somewhere between a DAS and a NAS.
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Storage System : local vs network
SCSI -- Small computer system
interface
1. Direct attached storage (DAS)
PATA -- Parallel advanced technology attachment (ATAPI/IDE)
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Storage System : local vs network
SATA -- Serial advanced technology attachment is the official successor to PATA.
1. Direct attached storage (DAS)
SAS -- Serial attached SCSI can be seen as a merged SCSI and SATA interface
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Storage System : local vs network
FC -- Fibre channel is both a direct connect storage interface used on hard drives and a SAN technology.Flash -- Flash memory isn't a storage interface, but it is used for very high-end storage applications because it doesn't have the mechanical latency issues of hard drives.RAM -- Random access memory
1. Direct attached storage (DAS)
Flash
FC
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Ada apa di balik Gadget Digital
Storage System : local vs network
FC -- Fibre channel is high-end forms of a SAN. It's common for FC SANs to use native FC hard drivesiSCSI -- Internet SCSI is a low-cost alternative to FC that's considered easier to manage and connect because it uses the common TCP/IP protocol and common Ethernet switches.AoE -- ATA over Ethernet is the most recent SAN technology to emerge, created as an even lower-cost alternative to iSCSI. AoE is a technology that encapsulates ATA commands into low-level Ethernet frames and avoids using TCP/IP.
2. Storage Area Network (SAN)
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Storage System : local vs network
NAS is a file-level storage technology built on top of SAN or DAS technology. It's basically another name for "file server." NAS devices are usually just regular servers with stripped down operating systems that are dedicated to file serving. NAS devices typically use SMB (server message block) for Microsoft compatibility or NFS (network file system) for UNIX compatibility.
2. Network attached storage (NAS)
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Storage System : local vs network
The benefit of a NAS over a SAN or DAS is that multiple clients can share a single volume, whereas SAN or DAS volumes can be mounted by only a single client at a time. The downside to a NAS is that not all applications will support it because they're expecting a block-level storage device, and most clustering solutions are designed to run on a SAN.
2. Network attached storage (NAS)
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Networking System :Internet infrastructureMethod to connect :
Dial upDSLWIFIWIMAXSattelliteCellular
Basic Computer Networking
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Ada apa di balik Gadget DigitalNetworking System :
Internet InfrastructureComputer using a modem or via LAN
to connect to an Internet Service Provider (ISP). When you connect to your ISP, you become part of their network. The ISP may then connect to a larger network and become part of their network. The Internet is simply a network of networks.Most large communications companies
have their own dedicated backbonesconnecting various regions. In each region, the company has a Point of Presence (POP). Instead, there are several high-level
networks connecting to each other through Network Access Points or NAPs.
Ada apa di balik Gadget DigitalHow the Internet Works
DATAGRAMs are packets of data that also contain addressing informationTCP/IP define protocols (standards) for how datagrams are packaged and deliveredIP address is a number that signifies the address of an Internet hostDomain names are pseudonyms for IP addressesDomain name system servers provide user with IP numbers for URLs, e-mail addresses, etc.
How the Internet Works
Ada apa di balik Gadget DigitalHow the Internet Works
Gateways and Routers transmit datagrams across the InternetClient/Server applications add functionality to the Internet
Ada apa di balik Gadget DigitalBasic Internet Applications
ELECTRONIC MAIL (EMAIL)asynchronous communications
mail clientmail server
Ada apa di balik Gadget DigitalBasic Internet Applications
REMOTE LOGINS (TELNET)—synchronous 2-way communications
local hostremote host
Ada apa di balik Gadget DigitalBasic Internet Applications
FILE TRANSFER PROTOCOL (FTP)—exchanging data and programs between systems
anonymous ftpHTTP (HyperText Transfer Protocol)cookies
ID used for identifying users, transactions, etc.
Web cachingclient-sideserver-side -- proxy servers
Ada apa di balik Gadget DigitalInternet 2
consortium of government , industry, and educationestablish network capabilities to support national researchdevelop the next generation of Internet applicationstransfer these to worldwide Internet
Ada apa di balik Gadget DigitalInternet 2
remote instrumentation and virtual laboratoriesdistance learningdigital librariesTele-immersionmulticasting
Abilene
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Ada apa di balik Gadget Digital
Networking System : Method to Connect
1. Dial-up Connection : modem via phone line
2. DSL Connectionconnect to the Internet by through a cable modem or through a digital subscriber line (DSL) connection. DSL is a very high-speed connection that uses the same wires as a regular telephone line.
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3. WiFi Connection
4. WiMax Connection, also known as 802.16, looks to combine the benefits of broadband and wireless. WiMax will provide high-speed wireless Internet over very long distances and will most likely provide access to large areas such as cities.
Networking System : Method to Connect
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4. WiMax Connection
Networking System : Method to Connect
WiMAX base station 10 miles from your home
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3. Satellite Connection
Networking System : Method to Connect
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4. Cellular Connection (GSM/CDMA): The central antenna is a powerful transmitter --transmit 40 or 50 miles (about 70 km).
Networking System : Method to Connect
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4. Cellular Connection (GSM/CDMA):Cell Phone Network Technologies
2G : 1st generation used the mobile with analog system only used for the verbal communication. 2G Technology mobiles are able to do not only verbal communication but also able to send text.3G & 3.5G : 3G technology is intended for the true multimedia cell phone -- typically called smartphones -- and features increased bandwidth and transfer rates to accommodate Web-based applications and phone-based audio and video files.4G : lastest technology (not implemented at all) -- more bandwidth and services .
Networking System : Method to Connect
Radio Mode & Band Technology:GSM/TDMA operates in the 900-MHz and 1800-MHz bands in Europe and Asia and in the 850-MHz and 1900-MHz (sometimes referred to as 1.9-GHz) band in the United States. CDMA operates in both the 800-MHz and 1900-MHz frequency bands.Multiple mode & band
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Ada apa di balik Gadget Digital
4. Cellular Connection Internet using Cellular Technology
Networking System : Method to Connect
WAP is designed to work on any of the existing wireless services, using standards such as:Short Message Service (SMS)High-Speed Circuit-Switched Data (CSD)General Packet Radio Service (GPRS)Unstructured Supplementary Services Data (USSD)
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Ada apa di balik Gadget DigitalNetworking System :
Basic Networking SystemNetworking :
Scale : LAN; MAN, WANTipologi : Star, bus, ring, token ring, hybridMedia : bounded (copper wire, optical fiber cable), unbounded media(“wireless”, RF waves)Device : repeater, bridge, hub, switch, router
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Data Communication Method :Digital Compression EncryptionVPN (Virtual Private Network)
Ada apa di balik Gadget DigitalCompressing Images
GIF (Graphic Interchange Format) Codecemploys LZW method for lossless compression
TIFF (Tagged Image File Format) Codeclossless syntactic method
JPEG (Joint Photographics Experts Group) Codec
umbrella term covering several lossy and lossless methodsbaseline method is most commonly used one -- lossy method based on a hybrid method
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Ada apa di balik Gadget DigitalCompressing Video
Video compression employs both spatial and temporal compression
spatial techniques compress individual framestemporal methods compress data in frames over time
QuickTime and AVI (Audio Video Interleaved) are two popular (and incompatible with each other) formats
Some Additional MethodsDVI (Digital Video Interactive)Motion-JPEGMPEG (Motion Pictures Experts Group)The px64 Standard
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Ada apa di balik Gadget DigitalEncryption and Data Security
Cryptography is the art and science of keeping message secretEncryption techniques convert data into a secret code for transmissionThe process of retrieving the original message at the receiver is called decryption
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Ada apa di balik Gadget DigitalAsymmetric or Public Key Ciphers Illustrated
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Ada apa di balik Gadget DigitalVPN (Virtual Private Network)
A VPN's purpose is providing a secure and reliable private connection between computer networks over an existing public network, typically the Internet.
A good VPN can carry data in a secure, private tunnel across the chaos of the public Internet.
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Ada apa di balik Gadget DigitalVPN (Virtual Private Network)
A VPN's equipment:Network access server -- As previously described, a NAS is responsible for setting up and maintaining each tunnel in a remote-access VPN.A firewall provides a strong barrier between your private network and the Internet. AAA Server -- The acronym stands for the server's three responsibilities: authentication, authorization and accounting. For each VPN connection, the AAA server confirms who you are (authentication), identifies what you're allowed to access over the connection (authorization) and tracks what you do while you're logged in (accounting).
One widely used standard for AAA servers is Remote Authentication Dial-in User Service (RADIUS). Despite its name, RADIUS isn't just for dial-up users. When a RADIUS server is part of a VPN, it handles authentication for all connections coming through through the VPN's NAS.
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Ada apa di balik Gadget DigitalVPN (Virtual Private Network)
Encryption and Security Protocols in a VPN:Internet protocol security protocol (IPSec) or generic routing encapsulation (GRE)In a remote- access VPN, tunneling typically relies on Point-to-point Protocol (PPP) :
L2F (Layer 2 Forwarding) -- Developed by Cisco; uses any authentication scheme supported by PPPPPTP (Point-to-point Tunneling Protocol) -- Supports 40-bit and 128-bit encryption and any authentication scheme supported by PPP
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L2TP (Layer 2 Tunneling Protocol) --Combines features of PPTP and L2F and fully supports IPSec; also applicable in site-to-site VPNs
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