media pembelajaran berbasis puzzle untuk meningkatkan pemahaman materi pewarisan sifat pada siswa...

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Jurnal Teknologi Informasi, ISSN 1414-9999 Homepage : http://pps.dinus.ac.id email redaksi: [email protected] MEDIA PEMBELAJARAN BERBASIS PUZZLE UNTUK MENINGKATKAN PEMAHAMAN MATERI PEWARISAN SIFAT PADA SISWA SMP KELAS 9 Agus Sembodo, Vincent Suhartono, M. Arief Soeleman Pascasarjana Teknik Informatika Universitas Dian Nuswantoro ABSTRACT The development of information technology grows very fast and dynamic. It is the fact in the students’ life. The development of students' skills in science lessons, especially biology, can not be separated from the changes of world information technology. So it, needs the ability to adapt along these developments. Various media in teaching offers an alternative for students to understand the material that is considered difficult better. Playing by answering a riddle has been experienced by most students, one of them is by playing puzzle that was believed capable of helping students' sensitivity towards solving a problem. In grade 9 junior high school biology class, heredity material is considered difficult because it is abstract and esoteric so it's hard to be practiced hands on. The problem in this research is the students’ difficulty in understanding the material because it is esoteric inheritance and abstract and it is hard to be practised in a hands-on. Thus, it needs an alternative instructional media to enhance the understanding of heredity material. The objective to be gained from this research is to provide easier understanding of heredity through the application of the puzzle and provide an alternative learning media to materials to teach heredity biology. This research was done by experimental and control class treatment. Population is taken from grade 9 students of Teuku Umar junior high school Semarang. The number of students is 104 students. Using cluster random sampling, the writer took 30 students as a treatment class and 30 students as a control class. The instruments used are tests and questionnaires. Instrument testing was done by pre test and post test. The questionnaire is used to determine the opinions of respondents towards media program From the results of the implementation of structured system design, instructional media materials heredity Puzzle named Mendel is made. The result of the implementation of the pre test and post test students obtained significance value 2,22 more than the table value 1,675. It shows that the media used help the students improving their understanding significantly. The opinion of the respondents indicates that the media is easy to be used and understood. The development of the programs can be done for the improvement and perfection of this learning media.

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Page 1: MEDIA PEMBELAJARAN BERBASIS PUZZLE  UNTUK  MENINGKATKAN PEMAHAMAN MATERI PEWARISAN SIFAT PADA SISWA SMP KELAS 9.pdf

Jurnal Teknologi Informasi, ISSN 1414-9999

Homepage : http://pps.dinus.ac.id email redaksi: [email protected]

MEDIA PEMBELAJARAN BERBASIS PUZZLE UNTUK MENINGKATKAN PEMAHAMAN MATERI PEWARISAN SIFAT PADA

SISWA SMP KELAS 9

Agus Sembodo, Vincent Suhartono, M. Arief Soeleman Pascasarjana Teknik Informatika Universitas Dian Nuswantoro

ABSTRACT

The development of information technology grows very fast and dynamic. It is the fact in the students’ life. The development of students' skills in science lessons, especially biology, can not be separated from the changes of world information technology. So it, needs the ability to adapt along these developments. Various media in teaching offers an alternative for students to understand the material that is considered difficult better. Playing by answering a riddle has been experienced by most students, one of them is by playing puzzle that was believed capable of helping students' sensitivity towards solving a problem. In grade 9 junior high school biology class, heredity material is considered difficult because it is abstract and esoteric so it's hard to be practiced hands on. The problem in this research is the students’ difficulty in understanding the material because it is esoteric inheritance and abstract and it is hard to be practised in a hands-on. Thus, it needs an alternative instructional media to enhance the understanding of heredity material. The objective to be gained from this research is to provide easier understanding of heredity through the application of the puzzle and provide an alternative learning media to materials to teach heredity biology. This research was done by experimental and control class treatment. Population is taken from grade 9 students of Teuku Umar junior high school Semarang. The number of students is 104 students. Using cluster random sampling, the writer took 30 students as a treatment class and 30 students as a control class. The instruments used are tests and questionnaires. Instrument testing was done by pre test and post test. The questionnaire is used to determine the opinions of respondents towards media program From the results of the implementation of structured system design, instructional media materials heredity Puzzle named Mendel is made. The result of the implementation of the pre test and post test students obtained significance value 2,22 more than the table value 1,675. It shows that the media used help the students improving their understanding significantly. The opinion of the respondents indicates that the media is easy to be used and understood. The development of the programs can be done for the improvement and perfection of this learning media.